Overview
Estimated time: 15 minutes
Unreal Engine provides great multiplayer capabilities out of the box. We'll use Unreal's built-in networking to build and deploy a server-authoritative multiplayer game on top of Rivet.
Goals
- Deploy & distribute a multiplayer Unreal Engine dedicated game server to Rivet
 - Build a basic menu screen for a multiplayer game
 - How to test multiplayer games locally
 
Prerequisites
- Docker
 - Unreal Engine 5 GitHub access
 - Unreal Engine 5
- This guide was written using Unreal Engine 5.2.1.
 
 - About 60 GB of free space (for Unreal Engine Linux build)